Traplanders!
Thank you for an awesome launch week. Some new issues were brought to our attention and was sorted with a few hotfixes.
Currently we are hard at work bringing you the final Ice Mountain, as well as optimizing both performance and online play.
We've also went ahead and unlocked all levels for world 3. Even though most of them are still very much work in progress, they should still prove to be a fun challenge while we continue to polish and tweak them.
Fixes
- Various performance optimizations.
- Added option to choose region in Online mode, as well as auto selecting the best region. This caused latency for some players as they ended up wrongfully playing on a server in EU.
- Levels sometimes did not unlock as intended in worldmap
- Coins sometimes did not count correctly
- Various level tweaks and fixes from feedback
- Respawn time was lowered and animation bug was fixed
- Delete saved data added to options in Main menu
- Player collision bug sometimes caused player to die when he should not
- Network code for some traps and objects reworked. Still more to be done.
- Pvp network code reworked
- Trails could affect players, making them slide on platforms
- Added more stearing-controlls to boat in worldmap
- Default resolution in options was fixed to be same as desktop
- Editor
- Trampoline values did not get saved
- Boomfist values did not get saved
- Checkpoints fixed
- Levels sometimes did not upload correctly
- Click to connect with buttons was not showing in UI
Thank you! For providing us with feedback and bug reports, it helps us out tremendously.