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Version 0.994 out now!

Changelog as of 0.99 to 0.994

  • Substantial tweaks was made to the player animation to make them feel smoother. (12/8)
  • Network prediction for carts in 4-10 improved
  • Animations fixed for Online play in 4-10 and other minor tweaks
  • 3-10 fix for prediction when ship was moving back further than start location
  • Critical fix for online play that sometime occurred when going from being a client to host own server. Caused a lot of various issues throughout and stayed until game was restarted. Amongst other Jungleboss fists not slamming for clients, mountain boss not starting for clients, chat not working, and a lot of others
  • Fix for end credits being trigged more than once
  • Fixes for Hall of fame, no double entry if already on list
  • Fix for Stinky layer in caveboss
  • Fix for buttons becoming desynced in online
  • Fixed Level upload issue in editor
  • Fixed preview pictures for Cave T2 and Desert 9
  • Fix for cart in caveboss being able to "shoot" while dead.
  • Fixed wrong level loading when joining as server that has been migrated.
  • Fix for some traps and objects not syncing when server had been migrated.
  • Fix for Steam invite not working when server had been migrated (hopefully)
  • Fixed rare saving level issue in editor where the folder path could be invalid.
  • Fix for Auth to master server failed. Will now retry connection more aggressively
  • Slightly updated level design for 2-7
  • Network code for spiky peaks boss improved, all network issues should now be resolved.
  • Cave boss improvments. Visuals, Parallax, Updated music, level scrolling feel improved.
  • Unlockable character can now be played in cave boss as well.
  • Fixed wall crusher issue on 3-7, could previously become de-synced in online.
  • Fixed sorting order for Hall of Fame ending
  • Fix for boulders not spawning after server migration
  • Various fixes for spiky peaks boss in online mode. Had odd behavior if players joined in mid-level
  • Fix for loading wrong level that occurred sometimes when previously hosting a server
  • Network optimizations
  • Jump abuse was fixed.
  • Walljump fixed for short jumps, should feel like before again!
  • Message logs will print when connection is lost to master-sever in different scenarios
  • Soft lock issue fixed when disconnected from master server at the very same moment as game-sever started
  • Fixed 5-1 boss hurt from below
  • Fixed smaller death animation glitch for boss on 5-1
  • Fixed timing with help signs on 5-1
  • Fixed some preview pictures for worldmap
  • Added cooldown for regen on caveboss
  • Fixed checkpoint on t2 cave for Traplander difficulty
  • 4-3, made jump up to secret bigger
  • Added missing keys for Russian localization
  • Fixed issue with Trails not always starting correctly over network on the first level loaded
  • Fixed issue where "worldmap" could be accessed for client
  • Added some code optimizations for players
  • Optimized network code to send less data
  • Fixed issue with reveal secrets in worldmap not always triggering for clients
  • Fixed issue causing audio to stop playing when too many sources where playing at same time
  • Fixed some balancing levels for sound effects
  • Fixed issue with multiple players being able to spawn in challenge mode
  • Improved custom scripts
  • Fixed a lot of various error handling issues that can occur on off-chances which in turn prevents network packages from being sent
  • Fixed issue with Drag-Select in editor
  • Improved level upload in editor, message will now tell progress
  • Fix for online Chat not showing up
  • Fixed "Failed to load arcade level" in challenge mode
  • Lots of various (minor) level fixes and tweaks
  • Fixes for Stinky as playable character

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https://discord.gg/YSuqDvk