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The Outer Worlds companions were mistaken for dead after falling from imaginary ladders

Party members were not being launched into space by cows then falling to their mock-deaths in The Outer Worlds, it turns out, but the truth isn’t much less strange. Obsidian Entertainment last night released a big bugfix patch for their sci-fi RPG, including a fix for the problem of the game sometimes declaring you’d failed companion quests because your pal had died – even though they were clearly alive. Obsidian tried to pin down this enigmatic bug for ages but its cause had proved elusive. Quality assurance lead Taylor Swope told the story of this bughunt on Twitter, and it’s good. The cause is a bit like Wile E. Coyote realising that the Road Runner has once again tricked him, and for several seconds he has been standing on thin air.

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