Hey VR Lovers,
First of all we updated the engine to Unreal 4.18.2 which took some time but made possible the following:
- Full screen support! If you want to stream, here’s your chance.
- Graphical and performance improvements
- Reworked the lightings here and there
- Oculus users got a slightly better UX (pausing game when HMD taken off etc.)
Game design:
- Further polished chapter 1 (and demo) experience.
- Enemy behaviour improvements (hit reaction, head turns to player).
- Enemy balance changes.
- Weapon balance and weight adjustments.
- Chapter 2 end fight nerfed. It’s easier now.
- A lot more weapons and ammo can be found on the map.
- A lot of quality of life improvements.
- Game framework
- Pause menu now actually pauses game not just slows down which eliminates physics glitches
- Last but not least a hell lot of bug fixes.
Thanks for all your feedback!
If you have a good idea or any suggestion please don't hesitate to send us a
message. Your feedback is very welcome and by giving your input you also
become a part of the development process! :)
See you soon
Xreal Team