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March 16th Patch Notes

Spec 8:
- JOIN US: Hallucinations cycle faster, mix adjusted on the lines so they're easier to hear while being chased.
- Spec 8 got its calendar sorted out and now starts the sequence at the proper time.

Spec 9:
- RED MEANS SCARY: Boss-form image effects are back (oops).
- Stand here and look up: Good end animation smoothed out.

Spec 11:
- Don't hit your head! The side tubes for the FUN TUNNEL have collision.

Spec 12:
- Get it together old man! Cellar particle effects are back in, he operates doors correctly in a way that makes sounds, and has upgraded his door opening arm to break doors while chasing you later.
- He also got a bit creepier.

Spec 13:
- There was a chance for the randomizer to troll the heck out of you with her sequence rooms. Troll has been banished to the dungeon and now you will always get different rooms!
- Fountains fountain again. So calming.
- Pressure door stopped cracking under too much pressure and doesn't display the wrong prompt after you go through it.

Brain Room:
- Brain is back and enhanced. Maybe axe it a question? Wiggle those noodles.

Minigames:
- Exist now! Go play them. They will be expanded in the future but right now they're pretty fun.
- These took so much work. You don't even know.

General
- Science is less scary now, the small lab rooms have had their navmeshes built so no longer will pathfinding specimen just hang out in the door. Lookin' at you Spec 3.
- Extra wallpaper was ordered and applied, the patches of rooms that were not using the correct material have been fixed.
- Scha! Unlimited stamina expiration audio cue.
- CAT_DOS has been upgraded to have new cursor(tm) technology so it is approximately 900% easier to see what you are clicking on.