As Summer ends, The Pit: Infinity moves nearer to the end of Early Access with it's latest update (changelog below). With many new monsters and adversaries added to the game and the last game environments being added soon, now is a great time to check out The Pit: Infinity and give us your feedback!
Missed out on some of the game's updates? Catch up on all the Changelogs here.
The Pit: Infinity - Update v0.3.11.7260
- Added:
- New Smilodon, Sabretooth, Battle Cat monsters.
- Gamepad/controller support.
- Various balance changes.yeah,
-
Fixed:
- MP client no longer loses input control when interacting with a device is interrupted.
- MP client no longer gets stuck "joining" when re-joining a game.
- AI no longer twitches when near the edge of the nav mesh.
- AI special action animations now play correctly on clients.
- AI now uses correct weapon skill.
- AI bats will roost on the ceilings.
- AI rats will scavenge rot piles and bone avatars.
- Fixed slowdown with AI when pathing to their attack target.
- Room lights will now turn on when player opens a door without the player having to actually enter the room.
- No more explosion when damaged cooker is successfully repaired.
- Reduced attack rate of crazed Tarka female.
- Players no longer spawn on top of each other when starting a MP game.
- MP server browers updates players joining/leaving game more frequently.
- MP clients now see weapon effects from enemy mecha/turrets.
- Player's equipped armor now being acccounted for when calculating penetration.
- Multiple ammo stacks now reloading the proper amount.
- Tools are now discarded when at 0 charges.
https://store.steampowered.com/app/577410/The_Pit_Infinity/