Update content: (9th Nov 09:40)
1. Fixed a bug in the training effect of second- or third- generation officers;
2. Fixed the wrong introduction texts of caravans.
3. A new feature: on the world map, when your legions on expedition are in the scope of your cities, their move speed is increased by 2 times.
4. A new feature: when a siege battle succeeds and you choose to “retreat”, a checkbox will be unfold and in it you can choose the amount of Gold and Food you want to take away. You do not have to move into the city and take everything away.
5. A new feature: If an AI city sends troops to attack an object and it is set as an attack target by another AI city, then when the troops on expedition of the former city are not in a battle, they will immediately turn back to where they came from.
6. Optimized the difficulty setting: a protection period for the disaster category is added. The city controlled by the player will not suffer from disaster during the protection period.
7. Officers controlled by computer returns to the city will experience a three-month recovery period. Whatever his/her damage status is, it is not until three months later that they recover.
8. Optimized the Spy network. When a new city’s information is gained, a broadcasting interface will appear.
9. Fixed some other known bugs and interface problems.
- News and updates
- Three Kingdoms The Last Warlord
- EA Version patch No.78(V0.8.3.658)
Source: Steam Community (opens in a new tab)
