
A Letter to supporters
also a description of our follow-up plan
Foreword: Up to October 24, our studio’s indie strategy game "the Last Warlord" has sold more than 86,000 copies in the entire platform (PC + IOS). We would like to express our sincere thanks for your enthusiastic support. Now we share our follow-up development plan with you and give a brief explanation.
1: Major update – art
In order to improve the overall quality of the game, we have now started a complete revolution of the interface.
1) New avatars.
2) New world map.
3) New UI and icons.
4) New models of troops.
5) New battlefields.
2: Major update – music and sound effects
Currently, we are coordinating with professional music studios for a complete replacement of music and sound effects to enrich the music performance and enhance the game experience.
3: Functions:
We want to realize the following functions:
Note: The following content is arranged in no particular order. It is mainly based on human resource allocation, system relevance and difficulty.
1) Debate System: presented in the form of a mini traditional Three Kingdoms card game.
2) In-city system: In the main city, you can click on the buildings and enter them. They will be opened one by one. Now we give priority to Tavern and Market:
A) The Tavern system:There are three buttons: [Rumors], [Banquet], [Interact]
i) [Banquet]: You can invite several officials to drink. Banquet can improve their Loyalty and Intimacy with the ruler. The Intimacy between the participating officials can also be improved.
ii) [Interact]: you can talk with, fete and give gifts to free officials who have been found through Exploration and have moved to your city to improve his Intimacy.
B) Market system: ([Rumors], [Loan], [Trade])
i) [Trade]: You can invest in special products that your force has developed to increase its production. You can also purchase specialties here.
3) Duel system: 1VS1 and many VS many will be available. Besides, it will be applied in the Skill Intrude.
4) Automatic combat: a mini-game played in a chessboard, including troop formations.
5) “Emperor of Han” system: You can pay tribute to the Emperor of Han and improve the relationship between your force and the royal court. Tribute point are accumulated, and with it, you can buy official positions, increase your Reputation, eliminate your Infamy and designate targets as the public enemies; (Note: the Emperor of Han can initiate a contest of martial arts).
6) Optimization of strategic AI: We will add strategic AI for computers and optimize their internal and diplomatic strategies;
7) Officers’ features V2.0: We will add special skills to famous officers (e.g. Guan Yu, Zhuge Liang). Generals and counsellors will be given different special tactics.
8) Minister-Advice system: The three major ministers will give advices to the player from time to time, assisting the player’s decision-makings and operations.
9) Multiple Endings: Depending on the statistics of your completed game, different endings will be reached.
10) Ethnic groups, rebels and bandits: Rebels and bandits will harass and plunder your city randomly. You need to suppress them regularly. Occupying villages of ethnic groups can give you a certain period of steadiness.
11) Provincial governor: You can appoint a provincial governor to administer multiple cities. This position is between the ruler and the prefect.
12) Martyr's Shrine and the Title of Nobility: You can give a title to a deceased military commander posthumously.
13) Steam Workshop will be available;
14) Assassin function: You can send swordsmen to perform assassination and rescue captures;
15) Optimization of game performance: Search events and Proposals will appear in progress. In addition, the monthly report briefing will be presented in the form of a chart.
16) Haras and Press: They produce horses and books respectively.
Conclusion: The above are the functions included in our follow-up development plan. By sending this letter to you, we want you know that we never stop. We are striding forward more confidently. We are determined to make "the Last Warlord" a milestone of Three-Kingdoms-themed stand-alone games and a new classic appreciated by you players!
