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Patch Notes 0.73.1A

Client:

[UI] A message is now displayed when you add a referent to the referral screen
[UI] Reworked the loading game screen
[UI] Now there is a screen in which you can read the stories of the factions
[UI] Improved the graphic of the screen for the bug report

[FX] The invitation notifications to the game have now a sound

[Bugfix] Fixed the "TextureIsNull" problem in the Lobby
[Bugfix] Now it is possible to invite the 5° player in the party screen

Game:

[Map] Now there are some little flying islands around the map
[Map] Added new passageways
[2D] Added icons and splash of Blud
[VFX] Implemented Blud Base attack
[VFX] Updated the effect on the Hunter that gathers the buff of the 3° Skill of Ephaestus
[VFX] Buff of Athlon: Streamlined the effect of the area
[FX] Updated some sounds of Anais, Balgroon and Vanadis
[FX] Updated Base Attack and Second of Anais
[FX] Added Third skill of Eris
[FX] Updated Third Casting of Jack
[FX] Updated Second and Ultimate of Vanadis
[Change] Now it is also possible to disable the HUD of the spectate

[Balancing]
Archer Soldier:
AD: 80 -> 70

Lancer Soldier:
AD: 80 -> 100
Mouvement speed: 5.0 -> 6.0

Anais:
3° Skill: MP: 60/40/40 -> 120/100/100

Eris:
3° Skill:
Cooldown 60 -> 50
%Buff: between 10 and 50 -> 25 fixed
Duration single buff: between 5 and 10 seconds -> 7 seconds fixed

[Localization] Localized the tutorial as a hunter (ENG)
[Localization] Corrected the tooltips of Mavi, Wyzo and Ephaestus
[Localization] Corrected a wrong "Hunters" wording

[Bugfix] Fixed a bug for which the divine soldiers and the bots could get stuck endlessly if they crossed the Athlon portals under particular conditions
[Bugfix] Fixed a bug on some Balgroon animations
[Bugfix] Soldiers do not spawn underground anymore
[Bugfix] The shields’ bars are also updated in the spectate mode
[Bugfix] If you have the HUD disabled, the mouse remains confined to the screen
[Bugfix] Now it is again possible to finsh the tutorial as a hunter by killing Athlon

[Optimization] Inserted the LOD system for the Blud model
[Optimization] Streamlined the particle effect of Yokpull's first skill