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Patch 1.20.2A: Fog of War, new items and huge gameplay changes

Game:

[News] Added the Fog of War for Gods
[News] Altars of Vision: added vision altars that can be captured by Hunters and Soldiers to get vision on the passageways. To conquer an altar, just place yourself on it for at least 5 seconds
[News] Added the items “Justice of Sargo” and “Breakthrough Halberd”

[Feature] If there is at least one alive allied unit in the Athlon’s area , the Fog of War spreads for the entire area
[Feature] Guardians provide vision to the team that kills them (except the Athlon, which provides vision to anyone when it dies)
[Feature] Now you can summon a single soldier by pressing the "F" key or all the available soldiers by pressing "CTRL + F”

[Change] Modified the formula that determines the % of parried damage by the resistances
[Change] Changed the values of the Armor and Magic Resistance of all characters, soldiers, guardians and objects, according to the new formula. The general balancing has not been altered in any way
[Change] Minimum distance from enemies to summon soldiers: 40 -> 10
[Change] It is now possible to summon soldiers near enemy soldiers
[Change] It is now possible to aim higher/lower with melee characters
[Change] Continuous abilities no longer apply effects on the hit

[Optimization] Improved the aim of both Anais’ base attack and Ilouase’s close-range skills

[UI] Added the icon of the threat level of a guardian on his HUD icon
[UI] Added the icon of “Vemonia’s Glory”

[VFX] Added the passive effect of the “Falea’s Crown”
[VFX] Added an effect for the passive aura of the “Valitudo’s Shield”

[Localization] Rewritten the tooltips of all Hunters for easy reading during game

[Balancing]

--- Yokpull ---
-- In combat speed: 5.5 -> 5.25

--- Wyzo ---
-- Skill 3 --
- Slowing %: 30/40/0 -> 30/40/40

--- Anais ---
-- Skill 3 --
- Mana cost: 90/120/180 -> 90/110/150

--- Mavi ---
-- Base Attack and Skill 2 --
- Collider increased
- Ability Power % : 15 -> 22

[Bugfix] (God) Fixed a bug for which the camera was locked in an uncomfortable position if you tried to block the view on someone
[Bugfix] Fixed a bug where some cloaks/hair disappeared/remained motionless after the death of a character
[Bugfix] Fixed a bug where the Bay Guardian could become invisible
[Bugfix] Fixed a bug where skills that inflicted damage over time could kill units several times, causing a chain reaction of problems in the various rounds
[Bugfix] Fixed a bug related to the animation cooldown of the skill icons

Client:

[Localization] (Lobby) Improved the descriptions of the characters' roles