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Game:
[Feature] (Lobby) Now messages appear to suggest players how to improve the composition of the team
[Feature] Now you can increase and decrease the Master Volume in both the client and the game
[Change] The skills that can be activated/deactivated now show warnings and animations related to "insufficient mana"
[Change] Eris’ skill 1 no longer reloads if you try to use it when you don't have soldiers to sacrifice
[Change] Artemis’ skill 3 now shows the enemy she targets and shows an icon on his head. If the local player is targeted, an icon is shown on the HUD
[Change] The divine soldiers now automatically spawn in defensive mode
[Change] Divine soldiers in offensive mode now attack on sight even when they move, ignoring other orders until they have targets to fight
[UI] (Hunter) Improved visual feedback for when you get hit
[UI] Improved visibility of damage inflicted on the hit
[VFX] Changed Eris’ skill 2
[FX] Updated the sound effect of the arcane power “Exhaust”, usable only by Gods
[Bugfix] Fixed a bug where AI failed to hit Cemetery Ghouls
[Bugfix] Fixed a bug where Anais could fall off the map after teleporting
[Bugfix] Fixed some problems related to the teleportation of the units
[Bugfix] Fixed a rare bug where skills could be permanently blocked between rounds
[Bugfix] The viewfinder changes color correctly when you are aiming an entity that can be hit
[Optimization] Reduced bandwidth consumption due to updating animations of all the units