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Fixes for the lobby released in new patch (v1.0.2A)

Hello everyone!
We've just released a new hotfix that should solve most of the problems with the lobbies.
just be sure to close the game and update it before starting another game.

Lobby:

[Networking] Lobby no longer disconnects you autoamtically unless you have at least 50% packet loss (instead of 5%)
[Change] The server now awaits for 15 seconds, starting from the last time a player entered, before putting a bot in your team (instead of 20 secs). This means games start 25% faster
[Change] Removed the "Exit" button from lobbies
[Bugfix] The "missing players" on the top now displays the correct number of missing players (and doesn't rise when someone joins your lobby)

Game:

[Bugfix] The divine soldiers no longer stretch when they die (Thank user "Potato" for the bug report :D)

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.