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Patch 1.52.0A: Map Changes, New VFX and Optimizations

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Game:
[Map] (Classic) Changed the structure of the Athlon passageways

[Change] If an invisible entity is Stunned, it becomes visible
[Change] Icons on the minimap of units that become temporarily invisible are now hidden from enemies

[UI] Improved the displaying of shields on other players' life bars
[UI] (Gods) In the selection screen of the divine soldiers of the current round, it is now possible to read the passive skill of that type of soldier

[VFX] Ilouase's Ultimate Skill now has a new particle hit effect
[VFX] Yokpull’s Skill 2 now has a new particle effect
[VFX] Improved the quality of some textures of Ilouase's First and Third Skill
[VFX] Added a new hit effect for Balgroon’s base attack and Skill 1

[FX] Added the death sound effect of the Pirate Bay Guardian
[FX] Added a sound effect for when the ice of Ilouase's Skill 1 shatters

[Bugfix] Fixed a bug related to the movement of soldiers

[Optimization] Reduced the chance of lag spike in combat
[Optimization] The water in the Canyon area is now activated only when it is visible
[Optimization] The weight of textures and the RAM consumption have been reduced by about 400 MB

[Balancing]
---- Characters ----
--- Ilouase ---
-- Skill 1 --
- Stun Duration: 2 -> 1.5
- -- Skill 3 --
- Cooldown: 15/13/10 -> 14/12/9
- % Physical Damage 150/160/170 -> 100/110/120
- -- Ultimate --
- Stun Duration: 3 -> 2.5

--- Mya ---
-- Skill 2 --
- Shield Duration: 10/11/11 -> 5/5/6

--- Zeus ---
-- Ultimate --
- Cooldown: 45 -> 50
- Minimum damage per wave: 150 -> 120

--- Vanadis ---
- Increased the hitbox of punches

— Spearmen soldiers ---
- Movement Speed: 4.8 -> 5.0
- New: Their attacks now slow down the targets hit

---- Arcane Powers ----
---Clairvoyance ---
- News: now automatically conquers the altars that are in the visible area
- News: now it immediately makes visible units hidden from invisibility effects

---- Items----
---Falea's Crown ---
- Bonus resistances to the owner: 40 -> 30
- Bonus resistances to nearby allies: 20 -> 25
- Effect Area: 6 -> 8

---Vessel Of Kalef ---
- (News) Now it also reduces the movement speed of those who hit you

Client:
[Bugfix] Environmental sounds are no longer played during the loading screen
[Bugfix] Tutorials were not immediately recorded as completed