Game:
[Feature] When Anais is invisible, she can see the teleport radius of her 1st skill.
[Tutorial] You can now skip messages by pressing a button in the God's tutorial
[Change] Canyon's Guardian: the secondary attack no longer follows the guardian's movements
[Change] Mavi: the base attack is now a "continuous" Ability (shoots as long as you keep pressing it)
[Change] Blud: the second skill now applies to area marks when active
[Balance] improved collisions of the projectiles of Wyzo, Blud and Jack
[Balance]
-- Blud --
- Skill 1: blud recovers 100 HP for each enemy stunned by the skill
[3D] Updated the model of the Archer (divine soldier)
[UI] removed the color gradient from the icons in the skill bar
[FX] updated the soundtrack that you hear during the game
[VFX] implemented the "hit" effect of Anais's 1st ability
[VFX] changed the color of the particle effect of Mavi's base attack while it is enhanced by its 2nd ability
[VFX] Improved the particles of Mya's 1st ability
[Optimization] various optimizations
[Bugfix] fixed a bug for which the ui of abilities did not update correctly when the ability leveled up
[Bugfix] fixed a bug for which the sounds of some abilities did not respect the volumes of the audio settings
[Bugfix] Athlon's meteors no longer appear "already exploded" from the second time it uses them
[Bugfix] fixed some minor bugs in spectator mode
[Bugfix] solved several problems related to the aim of the basic attack and the supreme ability of Blud
[Bugfix] fixed a bug for which Blud could not be damaged by the gods
[Bugfix] fixed several bugs on the game information screen (Tab)
Client:
[UI] added multiple error messages for situations where servers are busy or it isn't possible to join the queue
[Localization] Updated lores (ITA) and epithets (ENG / ITA) of Jack and mya
[Localization] Added English lores of Yokpull and Blud