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Feature Release: Triangle Selection

Feature Release: Triangle Selection

The recently added Fill tool has highlighted the need for a quick, easy way to select triangles.

This release renames the Selection section in the Tools Panel to Vertex Selection.

A new button has been added to the Vertex Selection section: "Select Verts by Triangles". Click this button, then click a triangle to select the surrounding vertices. Click the same triangle again to deselect the surrounding vertices, or click a different triangle to add to the selection.

A new section has also been added to the Tools Panel: Triangle Selection. This section has three buttons:

  • Select Triangles - This differs from "Select Verts by Triangles" as it does not select the surrounding vertices, just the triangle itself. Vertices are hidden in this selection mode.
  • Flip Normal - Select some triangles using Select Triangles, then click this button to flip the triangle normals.
  • Fill - Select some triangles using Select Triangles, then click this button to color the triangles using the currently selected color in the Settings Panel.

The three multi select modes ("Select Vertices", "Select Verts by Triangles", and "Select Triangles") now allow clicking a previously selected item to deselect that item. Previously the only way to deselect an item was to clear the entire selection.

In addition, this release includes various bug fixes to primitives, extrusion, alignment tools, etc.

Happy VRing!