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Bug Fixes and Performance Enhancements

  1. Vertex merge fixes when two vertices are part of the same triangle.
  2. Couldn't immediately extrude a plane without entering selection mode first.
  3. Selection delete wasn't deleting everything.
  4. Substantial framerate improvements when switching modes and extruding.

More fixes in the works before the next feature release. Thanks to Parzival for QA making many of these fixes possible.