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WoT updated to version 0.7.12

As we said before, at Hermes Interactive we are absolutely commited to improving the game with the suggestions we get from all of you. This new update includes:

  • Automatic Trading Routes now keep track of profit and losses since you started them.
  • Tweaked the placement of production buildings in the world so it's more unlikely that a city will produce the same goods it needs (for example, having both an arsenal and barracks in the same city).
  • New legend box in the city window that explains the meaning of the different colors of prices.
  • Price tooltips in the city window now appear much faster than before.
  • When trying to buy or sell goods in a city with no trade office after you open one it will automatically resume whatever action you were going to do.
  • More accurate data in the competitors window charts, particularly in the 1, 3 and 5 years zoom levels.
  • Several improvements to the soundtrack of the game, made by our wonderful composer!
  • Cities where you own a trade office are now marked with an asterisk in the Automatic Trading Route window.
  • Fixed an exploit that allowed the player to improve the relationship with a country by buying and selling the same goods many times.
  • Fixed a bug that caused the UI to lag severely when creating an Automatic Trading Route with over 15 steps.
  • Fixed a bug that caused the AI players to glitch if you sabotaged one of their ships.

Now onwards to the next update! And also the SteamOS / Linux release that is coming in a few days.

As always, thanks for your feedback!