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Update 1/2/2017

Thank you to all the folks out there who have played and enjoyed the game! I really appreciate your interest. It means a lot to me. ːsteamhappyː

Fixed some bugs over the weekend that were found shortly after release, so expect a Steam update if you haven't got it already. Here's a list of everything that was fixed:
-Bug where several music tracks would play over each other during the final boss
-Bug where the game could softlock at the end of Euclid 2
-Bug where the game could softlock at the end of Perl 2
-Bug where certain enemies couldn't damage the player on Prolog 2
-The red, horned faces no longer appear when playing on Easy mode on Prolog 2
-Bug where snakes would stop shooting bullets in Normal mode on Alef 1
-Bug where the boss couldn't damage the player on Pascal 2
-Zombies spawn at a slower rate on Easy mode on Euclid 1

Also, some people have asked me about a save feature. I originally didn't think a save feature was necessary due to the short length. But, after listening to some of the feedback, I've decided that, in a future update, I could possibly implement a "Continue" feature that would let players continue where they left off if they leave the game for some reason. Any input on this?

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 1548540 · public branch

    Steam updated · First observed