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SpaceWars Early Access Beta Update v1.05

- The Commandeer game mechanic is now in-game. Firing a Marine Pod that reduces a ship’s crew to zero will result in the marines taking over the ship and attempting to escape the map with the ship. Due to the covert operations of the Marines’ operations, other Genari players will not be aware that a ship has been commandeered and will still be able to fire upon the ship. When a commandeered ship leaves the map double experience will be awarded to all Genari players in the map with the majority of the experience going to the player who captured the ship. The interaction for Sol players whose ships are commandeered will function the same as if their ship was destroyed with it going on cooldown if it isn’t a starter ship. The Commandeer skills for the Marine Commandeer will remain disabled for the time being.
- A new product to double the LP/HP a player earns is now available in the Shipyard. Upon purchase all HP/LP a player earns for 24 hours will be doubled. The LP/HP bars on the Spacedock and Galaxy Map will have a visual effect when the bonus is active. The time remaining will be displayed on the LP/HP doubler product on the Shipyard. Purchasing multiple of these at one time will extend the duration HP/LP will be doubled.
- The Ship Glossary is now having its information dynamically populated so it will always be up to date with any design changes to ships and structures.
- The chat bar will now be open by default.
- The Genari captain skill Rally Offensive will now be refreshed upon returning to the shipyard after a ship’s destruction.
- Players will now be able to correctly move in reverse with the Rotation skill if they have less than 2 or more but less than 3 movement points remaining.
- The number of times a captain can be respecced has been increased to 6.