• The Commandeer mechanic has been improved, so when a Sol ship is commandeered by Genari other Sol ships will now be able to fire upon the commandeered ship. If the commandeered ship is destroyed before leaving the map no bonus XP will be awarded to Genari players. Genari players will no longer be able to attack a commandeered Sol ship. Commandeered Sol ship scanners and detection now functions as if it were a Genari ship.
• The Marine Commander skills Commandeer are now available.
Commandeer I: Captured ships will take 1 turn less to warp out of a map. The successful exfiltration of a commandeered ship awards 4X the destruction XP instead of 2X.
Commandeer II: Captured ships will take 2 turns less to warp out of a map. The successful exfiltration of a commandeered ship awards 8X the destruction XP instead of 2X.
• Advanced Med Bays skills for the Sol Medical Officer have had their healing modifiers reduced.
Advanced Med Bays I: 5% Crew Healing per round
Advanced Med Bays II: 10% Crew Healing per round
• The ship skill Improved Rotation has been implemented and is now available on all Gorshkov and Starfire variants. This skill is functionally the same and will not stack with the Rotation officer skill.
• A server greeting message system has been added to the game. When a player loads into the Spacedock for the first time during a play session they will be presented with a message tailored to the specific server.
• A New Player server is now available. This server is meant as a place for learning to play the game in a limited fashion. Ships are limited to Class 4 Frigates and lower, and all variants can be unlocked for LP/HP (No Credits Required). Once players are ready to play in a competitive environment they can create a character the main server.
- News and updates
- Space Wars: Interstellar Empires
- SpaceWars Early Access Beta Update v1.06