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SpaceWars Early Access Beta Update v0.17

-Players now have the ability to sell their ships from the Ship Details or Shipyard section of the Spacedock. 40% of the Honor/Leadership point cost for the ship will be refunded to the player upon its sale. All officers and their levels/skills on a ship that is sold will be lost.
-All sectors that contain a shipyard (EG: Earth) have had their faction limits doubled.
-The Evasive V skill for the Helmsman has had its modifier reduced to 25% from 30%.
-The ship skill Genari Monolith has had its modifier reduce to 5% from 10%.
-Leaving a map while still in combat will incur a retreat penalty preventing the player from re-entering that same sector with the same ship for a 30 minute period. The time remaining will appear on the disabled engage button.
-Repair ships will now generate XP for the player piloting only when another ship uses the repair points given to repair.
-Repairing one’s own ship now prioritizes using one’s own repair points before using those given by a repair ship.
-Sectors now have restrictions for specific ship classes that are allowed to enter.
Sectors with a Faction Limit of 6 and lower can now only support Class I-IV ships.
Sectors with a Faction Limit of 9 and lower can now only support Class I-VI ships.
Sectors with a Faction Limit of 11 and lower can now only support Class I-VIII ships.
Sectors with a Faction Limit of 12 and higher have no ship class restrictions.
-AI Reinforcement ships will now remain in a sector for a longer amount of time before leaving.
-All ships (Player, Support, Fleet Commander, AI Reinforcement, and NPC Civilian) will now be properly represented on the Sector Details on the Galaxy Map.
-Medical, Repair, and Troop ships that are the player’s primary ship not following as a support ship will now count towards the faction limit of a sector.
-Fleet commander ships will no longer follow support ships if piloted by a player.