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Real Farm patch #1 Patch notes

Hi all!

The Beta build you've been testing has been found stable and we're now pushing it to the main branch, making it the first patch for Real Farm! Thank you all for testing and providing your feedback.

A new beta build with new fixes will be uploaded tomorrow on the public beta branch, make sure to check it out tomorrow!

Again, If you want to participate in the beta, right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).

Below are the fixes implemented in the main branch today:

  • Fixed an issue where the wrong default quality settings were applied. This was noticable because of very short shadow distance, popping of objects and overall graphics quality.
  • Added mouse sensitivity setting to options menu.
  • Added additional graphics options to options menu.
  • Fixed an issue where regarding high CPU load during the main menu.
  • Fixed an issue where Tobii would generate errors on Linux systems.
  • Fixed an issue where vsync setting was not properly saved.
  • Fixed an issue where Ambient Occlusion setting was not properly saved.
  • Fixed an issue where the job board would not offer new jobs.
  • Fixed an issue where street lights would not turn on at the right time.
  • Fixed an issue where equipment was not reset properly after a worker completed a job.
  • Fixed localization for the Front Loader control wheel.
  • Fixed an issue regarding resetting of vehicles with Front Loaders.
  • Tweaked harvester header for corn harvesting jobs.
  • Removed auto-saving when completing jobs, or making purchases.

If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!

Thank you all!