Here are the patch notes for Version 1.01:
- Random crashes should occur less frequently!
- General performance increases following tweaks to shadows and directional occlusion.
The following will apply only to new games or saves made before the second chapter. Existing saves in the chapter called “The Long Walk” will not have these fixes, but players can continue playing if no issues are appearing.
- Water Puzzle handle should no longer disappear. If it does, that part of the puzzle is solved by default and no longer blocks progress.
- The Water Puzzle Layer now loads correctly. Area shapes reconfigured to not overlap.
- The grate at the Water Puzzle now stays gone when the water has been activated. Before it reappeared and locked players that went back into the cave.
- Auto-save triggers in the Mine (trap-floor puzzle) have been moved to circumvent an issue with ropes and the suspended platforms.
- AI exclusion zone has been added around a ruin that caused a big FPS drop.
If you wish to reset the chapter called “The Long Walk” and get the fixes hit the ½-key (or ~ key) and carefully type in “map aporiaopenworld1b” without quotes and hit enter. This will reset progress and restart the chapter.
Alternatively, a save game with preset progress will be provided within 24 hours.
The patch is live now.