PATCH NOTES:
- Added 1 bonus Tinder item on skillcheck's success when harvesting them on the Tinder Tree.
- Corrected a very nasty and stealthy bug that prevented Eustache to trigger most of his dialogs! You should now be able to complete his romance.
- Achievement for reaching 100 in a skill corrected: Now triggered when 100 is reached via standard skill XP increase, use item increase and trait increase. It will also be given upon game load if a character has 100, in case it failed to be unlocked prior to that.
- Now Angelico's special chain of events will only trigger after meeting with a certain blue goddess, giving a little more respite in the beginning of the game.
- Corrected a lot of cases when Solveig/Knut would appear or be mentionned in dialogs even after their death.
- Mining camp 3 upgrade could be crafted without having unlocked Tier 2 upgrades.
- Corrected Angelico's relationship values bug: Values/effects behind the scenes were working as intended, only the display of "[someone]'s opinion on Angelico" was wrong (always 0).
- Reduced chances to have "drought" and "rain" weather after a drought. (Chances were 40% sun 20% rain 40% drought, now 60% sun 10% rain 30% drought
- Corrected a bug which prevented to slaughter sheep when they were born in the pens until game was loaded again.
- Parvaneh's final romance dialog could be triggered even if she had been rebuffed.
- Fixed infinite Stone exploit with the Wall Remains rune.
- Fixed infinite Wisdom exploit with the Wolf Statue rune.
- Fixed infinite Wisdom exploit with Volcano Cave.
- Fixed a bug when a lot of save-scumming the level-up trait list would empty the list and show less than 5 traits (invisible trait bug)
- Skills values where not refreshed in the side bar + UI after level up.