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Amnesia Developers Discuss Sales, Piracy, and Future of Frictional Games

Frictional Games' first-person survival horror title, Amnesia: The Dark Descent, has been scaring the crap out of gamers for just over a month now. Following an initial week-one report, in which the developers discussed the lack of parity between review scores and early sales, the team has posted a one-month follow-up entry about Amnesia's sales, reception, piracy issues, and what it all means for the future of Frictional Games.

Despite initial worries that Amnesia was underperforming from a sales perspective, the game had already sold 36,000 copies as of October 8. The figure, which includes pre-orders but not the boxed versions sold in Russia, surpasses the 24,000 units sales the team projected as the requisite number for the project to be considered a success. In practical terms, the news should make fans happy. "Frictional Games will live to create another game!"

Frictional reports that just shy of 42% (15,000 units) of Amnesia's sales were thanks to pre-orders (offered at a 20% discount), a successful strategy the team intends to employ for future titles

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