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Early Access v1.1 Changelog

New Features:

  • 2 new stages: The Islands and The Tower.
  • Added a controller graphic to the loading screen to show new spell button for that round; this is very important for new players.
  • Added button icon support for WiiU Pro Controller.
  • Show what spells were learned that round on the player card during spell selection -- especially helpful for random spell mode.
  • Added stage-specific hints to help new players figure out what to do on the Coffin and Sports stages with teams.
  • Added a warning to turn off XInput if there are already 4 XInput devices attached already. This will help players trying to connect more than 4 xbox controllers to know what to do.
  • Casting a spell now causes the controller to vibrate.
  • Sliding across the ground now causes controllers to vibrate.
  • Your controller now vibrates when your D20s condense in the recap screen as well as when it's your turn to draft.

Adjustments:

  • Wizard starting locations are shuffled now in Free-For-All.
  • Reduced the knockback of water cannon on the caster.
  • Increased the starting duration of the beacons for 3-team Coffin to give the center team more of an advantage.
  • Lowered the cooldowns on all the movement spells to make the second round more fun.