v2.4.0
NEW FEATURES
- New Element: Metal!
- New options for online party only and couch
- Restrict Elements: choose a number of elements to leave out (e.g. Restrict 1: no Metal, Restrict 2: no Metal or Steam)
- Include Element: you can now select an element that will always be 1 of the 4 for draft modes
ADJUSTMENTS
- Spitfire Updates
- Can now be moved around with knockback (most of the caster's spells will not push it, same as with other units)
- Wind-down time increased from 1.5s to 2s, Wind-up time remains 1s
- Now shows the color of the owning player
- Resized and repositioned spell descriptions so they don't get covered by UI
BUG FIXES
- Fixed an online bug with Capacitor that allowed it to be set off after the 5 seconds expired
- Fixed HP bugs in the practice range
- Health is no longer missing after a practice range reset (F1 or dpad left)
- Health now shows the correct amount after unpausing
- Fixed bug that allowed players click Play before pings were complete, causing lobby issues
- Fixed super high jump bug that would sometimes happen with Somer Assault + Cyclone (caused by gravity reset from previous Somer Assault)
- Fixed super high jump bug that would sometimes happen with Chain Lightning (caused by gravity reset immediately after final bounce)
- Fixed bug where wizard would continue to huddle if they were Sustained and the tree was destroyed by another spell e.g. Pillar of Fire
- Rewind now cleans up properly after cast
- Fixed bug in wardrobe where Quill or other "outside the game" unlockables would show as unlockable if you previously highlighted another item that was unlockable
v2.4.1
NEW FEATURES
- New unlockable skin: Steam!
- Updated spell previews for all 63 spells, recorded by Banaa
- Ranked has ended, so new ranked rewards have been assigned
- Plat and higher have been assigned the Wiggly Octo Staff
- Gold and higher have been assigned their respective rank borders
- Added a notification when someone is pending a join in a party only or tournament game
- Added metal and steam combos to practice range
BUG FIXES
- Fixed a bug were Urchain wouldn't work if there was too much debris on the field. Fixing this also resulted in a performance improvement where debris is no longer in a collision layer that any spells use
ADJUSTMENTS
- Deflect now changes the color of spells like Pet Rock, Lightning Bug, etc.
- Lowered Islands slightly so spells and wizards don't get stuck on the edges AS MUCH
- Raised the flying height of Spark so that it doesn't get caught on the ground randomly
- Now that it's almost Spring again, all in-game Spring themed assets have been removed from the stages