Developer postOriginal post (opens in a new tab)

v2.3.4 Summer Event Patch!

NEW FEATURES

  • New multi-queuing system for quickplay plus 2 new quickplay modes! Queue for ANY or ALL of these:
    • FFA
    • 1v1 (new)
    • 3v3 (new)
    • Chaos (4v4 or 5v5)

  • Ranked rewards for spring ranked season

    • Player Cards: show off your rank from last season during the draft with these card borders
    • Upgraded Spring Egghead: Plat or higher in the previous season receive the first-ever animated skin piece

  • New Summer event skin! Play 30 games this season to pick it up in the Wardrobe
  • New ranked season starts today!

    • Ranks are reset, but this season's placements will take into account your performance and IQ from last season when placing you

  • New Summer event main menu background
  • New UI online lobby

ADJUSTMENTS

  • Players are now ordered by damage dealt + healing applied instead of just damage dealt
  • Double sustain no longer stacks bounces
  • Increased windup time for Bullrush from 0.23s to 0.45s

BUG FIXES

  • Fixed bug where leaving ranked queue doesn't actually leave ranked queue
  • Fixed bug where 3 hour Friday and Saturday ranked queue didn't work if you try to start the game up after 11pm EST
  • Fixed bug that allowed spectators to queue for ranked
  • Tow Vine no longer shows up on top of everything

PERFORMANCE IMPROVEMENTS

  • Updated pathfinding library for optimal Jeff