- Fixed combat system against all NPCs
- Fixed visual issues with certain weapons when equipped
- Fixed the size of certain NPCs in the ruins and during combat
- Fixed animation and damage synchronization
- Fixed incorrect monster positioning during combat
- Fixed incorrect loot window positioning that could occur on the world map
- Optimized armor equipping system
- Added: ability to move the loot window
- Added: basic crafting recipes (bow, shovel, metal bar)
- Added: recall whistle as an accessory
Known issues for the next patch:
- Slave exploration progress is not saved and is not functional
- Chest balancing
- Debugging and improvement of the slave storyline