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Patch 0.8

- Fixed weapon visuals on the character
- Improved procedural dungeon generation
- Fixed end-of-dungeon chests that failed to appear or were empty
- Fixed combat damage display for both the player and monsters
- Improved synchronization between animations and damage
- Fixed contamination recovery items not actually restoring contamination levels
- Added a new resource: a vial that restores contamination
- Optimized equipment
- Fixed visual issue where the "Under" mask was only partially displayed
- Fixed certain English dialogue lines