1.0.2.16
- Wild Magic (Wizard Trait): Will now randomize the color of tower expansion slots, initial and on tower level-up both. This can include white (prismatic/all), which is the special slot color that counts as all others. One of the initial slots will always be white.
- Tweaked the cost of changing tower expansion color. It now costs more gold and less mana. Gold still scales geometrically with tower level, mana now scales linearly (in addition to the lower base cost).
- Site Context Menu: Right-clicking a Site on the World Map will now show a Context Menu with all available actions relating to the site. If you have an army selected, movement of that army is added to the context menu under a separate header.
- Wizard Tower Window: The expansion slots now use a context menu instead of opening a separate window. This saves a couple of clicks when building new expansions.
- Military Window (Wizard): Added a context menu to unit types which acts as a shortcut to the Recruit button. If there are multiple valid sites, these are shown in the menu instead of the plain Recruit action.
- Military Window (Wizard): Double-clicking a unit type is now equivalent to the Recruit button - if there is only one available for this unit type site.
- Military Window (Wizard): Double-clicking the site list is now equivalent to the Recruit button (ie recruiting the selected unit type at the indicated site).
- A notification is now created when Wizard Tower (level) upgrade is completed. It includes info on max workers increase and new expansion slots gained.
- Added a section explaining the Wizard Tower and some related mechanics to the Intro Window.
- Context Menu headers can now have tooltips.
- Improved a number of tooltips and text blocks to have neater formatting/colors.
- Workers now show as Training and not Idle (when Training)
- Fixed a crash bug in the World Generator related to Culture Mount assignment
- Fixed the Context Menu position logic to avoid drawing outside of the screen area.
1.0.2.17
- Fixed a crash bug when right-clicking rivers in the Editor.
- Fixed a crash bug when assigning workers to Outposts.