Wizard AI has learned to use Drain Mana Nodes, and will tend to research it early in the game.
Wizard AI is now more biased towards recruiting magic units over mundane units - especially in situations where it has a low number of Fortresses/Cities.
Wizard AI is now better at picking useful research projects.
Independent Realms will now remember if given requested aid during a war, and tend to not declare war on the assisting faction due to aggressive expansion.
Fixed a bug where AI armies would gather an increasingly large army at a Mana Node that could not be bound (due to lack of Mana).
Fixed a text display bugs relating to unit special abilities.