New Spell: Cold Blood (Frost). Powerful unit buff (Hardy, Fearless, +4 Discipline, +2 Toughness, +1 Melee Skill) with per-turn mana upkeep.
New Spell: Nether Gate. Can be used to teleport armies between Death Mana Nodes, Dungeons (Undeath/Spirit type and/or sub-type), Cities with Mausoleum/Cemetery/etc, Ancient Pyramids, and similar sites connected to the netherworld. You cast the spell to create a gate at a site. Armies get a special action if at a site with a gate (and there are valid destination gates).
Expanded the use of clickable links to cover more tool tips. Some of these link directly to the Encyclopedia.
Mercenary units now tend to have higher starting Experience levels, and can potentially (but rarely) have very high Experience levels.
Player Advisor will now suggest creating constructs.
Demolishing a Temple now causes Divine Wrath.
Building a Temple in a City or Fortress now grants Divine Favor.
Followers Window: When in Inventory Mode, you can switch selection without the mode switching away.
Fixed an issue where Independent Realms could build new sites in a rather obnoxious way that violated normal territory control mechanics.
Succubus units now have Melee Avoidance - a new ability which grants a dodge roll against melee attacks.
Advisor/Administrator/Elder class characters now give additional bonuses when assigned to the Advirsor Office.
Deities Panel (Faction Window): Worship/Offering buttons are not active if there are no valid followers for the current selection.
Divine Boon: Remove Trait added as a new category of possible rewards.
FIxed missing text prompts during grid-based battles.
FIxed the Diplomatic Overview not having tool tips for factions.
FIxed some War Declaration and Vassal Independence bugs not having proper tool tips.
FIxed missing mechanics on the Fortress Window upgrade display.
Fixed a number of item exchange/revocation bugs.
FIxed a number of bugs related to Divine Favor.
Fixed a lingering text display issue with dialog prompts.
FIxed a rare trait validation bug.
FIxed several Death Mastery spell crash bugs (during battles).
FIxed a crash bug related to effects applied pre-game start.