Just another small bug fix patch, as the majority of attention is given to the 1.0.1 beta branch. All of these fixes have also been made on the beta branch alongside the various new developments.
- Fixed a bug where a number of unit effects were not ending as intended
- Fixed the color picker acting strangely when dragging the mouse outside its borders.
- Character upkeep is now processed prior to Unit upkeep
- Unpaid worker upkeep now results in workers disbanding
- Unit upkeep priority is now randomized, which makes a difference if there are resources to pay a subset of units.
- Workers with no skills no longer generated
- Workers with only 1 skill level are now less likely to be generated
- Fixed a bug where some units incorrectly required recruits. This included 'basic' Faeries and a few other special culture units.
- Fixed a bug where Request Character options were mapped incorrectly when dealing with Dedicated Haven realms.
