It’s been a long time coming, but we are excited to announce that Mass Exodus Redux is now live!
This is the biggest update to the game ever, completely rebuilt from the ground up, including new features, bug fixes, a new map and all-new visuals.
We hope that you enjoy playing the new version, let us know if there’s anything we missed and please leave a review if you like what you see!
Visuals
- New VR Hand models with poses
- New powerup visuals for both players
- New UI for both players
- New and improved main menu
- New Post Processing effects in all areas
- New lighting in all levels
- New particle effects in all levels
- Added visual for players to see other players through walls during local multiplayer
- Added visual for players to see active control panels through walls
Gameplay
- Added a brand-new level “Level 4”
- Added Seeker death sequence
- Added win screen for both players
- Added full controller support
- Added ability to rematch with current settings
- Added a playable tutorial for both players
- New AI system with avoidance for other robots and players
- Removed Mini-Map as it was making PC play a touch too easy
Sound
- Added voice lines for VR Player
- Added additional track layering to all levels to increase gameplay tension
- New music for Level 4 and Main Menu
Optimizations
- Brand new render pipeline for better visuals and faster calculations.
- Many back-end improvements to vastly improve performance in all areas.
- All game-logic re-programmed from the ground up, to improve game flow and use more efficient techniques.
Bug Fixes
- Everything has been re-programmed and re-built from the ground up meaning old bugs and performance problems are now non-existent. We have extensively tested our end for any remaining issues we have identified, although there may still be a few things that we plan to quickly resolve. Let us know if you find anything!