Developer postOriginal post (opens in a new tab)

Patch 0.3 - Juggerbot mode!

Patch daaaaay!

Major Changes:

  • implemented a local multiplayer game mode: Juggerbot mode! Best played as a 4 player FFA timed battle. The player that currently holds the Juggerbot gains ridiculous strength! Team up to kill him!
  • reworked map select screen to include match options
  • added option to toggle off hazards/special modes
  • added option to adjust the number of dodgeballs in a match
  • added random map button
  • took out these match options: infinite power, instant cooldowns, and unsafe boundaries. If you want these back then speak up, but as far as I know, no one uses them. Not very fun game options. If you have a good idea for other options I'd like to hear them.
  • updated textures and lighting on Geode Junction and Mayhem Mechanics
  • made boundary pulse color and wall hit animation color change with current winner

Minor Changes:

  • made character info button a little more obnoxious so that new players notice it
  • made submenus transparent when not active, to make them less confusing
  • changed all on/off options to use checkboxes
  • updated spark particles on dodgebot and the arms in mayhem mechanics

Bug Fixes:

  • fixed fatal error that would occur when you turned off bloom and then changed your window mode
  • fixed issue with submenus being unselected after alt tabbing out
  • made music stop immediately when you alt+f4
  • tutorial text fixes