Oh you guys!
I don’t know where to start…
How ‘bout I just throw you a teaser that tells you?
And also, look at this: https://www.playstation.com/en-us/games/lost-ember-ps4/
So official, it’s almost like it’s going to be real in like a couple of weeks! Waaah! 4 weeks may still sound like a long time to you guys. To us it feels like it’s the day after tomorrow (hopefully without all the disaster :D)
In case you’re still listening, I’ll try and tell you a bit about the last couple of weeks, or months, maybe months actually, but my feeling for time is all messed up by now.
We went through several submissions for PS4, XB1, PC (Steam and GOG). Oh yea, we have a GOG page as well now.
Created all the words and pretty pictures for storefronts. Worked on loads and loads more fixes on the games, while also handling localization into 9 different languages, three of them fully voiced (English, German, Japanese). And tested and fixed some more and tested again… Quite a bit of paperwork was also part of the deal. Game development is so diverse, at least when you’re a small team :D Max is still working on the teaser next to me while I’m writing this. Tobias seems to be fighting storefronts in all languages. I’m still implementing Chinese in the background, switching back and forth.
So, over all, our brains may be slightly scrambled by now and we’re very very ready for an island somewhere with no internet, but we’re sticking around to see all of your guys’ feedback to the game so soon. Can Not Wait. (actually there’s still loads more to do, so we’re certainly not sitting and waiting, but you know... brains)
Love you people!
Your Moonies