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Patch Notes - 1/14/2017

Hello everyone!

There was going to be a bit more in this patch, but I discovered a bug that breaks some of the new content; it'll be released once I've fixed that issue. That's all yet to come, however. Here's what's been changed:

Bugs

  • Fixed a rare memory bug where dynamic lighting could cause a crash.
  • Fixed a bug where double jumping on a ramp could cause you to end up stuck below the ramp when returning.

Features

  • Cutscenes are now based on the video playback timer not the game timer. This should allow the cutscenes to work properly on slower PCs.
  • Smoke effects have been added for walking and colliding with the ground after a double jump.
  • Area titles are no longer inverted if fireflies are below 15 to improve legibility.
  • Added some previously missing translations.