Hello there,
About update
There were a lot of feedbacks from you for last week. Thank you all. We planned what new mission; Fight to the Death will be the last in the story. It might seem as the end of the game, when you will finish it, but it's not.
We decided, it's not cool to give new units after the completion of the campaign. There are 5 units left: Valkyrie, Ninja, Knight Templar, Inquisitor and Elemental Warrior. So we decided to add them into 4 new story missions. It's good news, we suppose. They come in the next updates as usual.
So, there is new mission, Fight to the death. You need to power up the crystal. During the mission you will unlock new basic unit, Elemental Spirit. It's a very powerful and expensive unit with slow attack speed and high damage (45 -65). It helps you to defend the mission against new enemies, Hell Boars and new Boss, because they deal extra damage to heavy armor. So, try them in battle.
We also added Survival mode for the Battle of the Meadow and 3 Steam achievements.
A lot of you asked for solo missions, where players could farm resources. We promised to add them when the story will be finished. But, as we said, there will new 4 missions... So, we decided to add this feature right now. Every mission now has a one resource reward, which could be taken after every completion of the mission. The reward depends on difficulty. Enjoy!
We improved the tutorial for the first old mage's speech about workshop, because some players forced troubles with this game moment. It should be clear now.
Some players forced troubles with shop quests. If you have these quests now, you ll get needed items after the next refresh in the market.
We fixed some bugs with portal building and added possibility to summon Armored Wolves in PvP for players who built their barrack. For more information check changelog.
We added wood reward for every co-op mission for motivate players play all co-op levels.
The rewards for challenge and survival missions was incresed. The rewards for getting star was increased too.
We have also increased wood reward in every story mission.
Balance changes
- Base damage of Novices has been increased from 7-9 to 7-11
- Base damage of Priestess has been increased by 2-5
- Cost of Knights has been increased by 10
- Base damage of Knights has been increased by 2-4
- Cost of Shiledmaidens has been increased by 20
- Base damage of Shieldmaidens has been increased by 3-6
- The final upgrade for range for Assasins and Shieldmaidens gives 70 range now (was 52). Base range was increased by 10
- The characteristics and cost of Wolf and Eagle was changed
- A lot of PvP units got buff of HP
Bug fixes
- Fixed the bug when player couldn't build "Portal" building, beacuse the countdown turned negative.
- Portal now works properly. The reward depends on the player's level now.
- Fixed a lot of red errors
- Avatar of armored wolf is correct now
- Fixed the bug with 3 skull marks in the At a rest stop mission
- Fixed the bug when backpack could appear in the city ot the main menu
We need your feedback! Tell us what you think in our community hub!
http://steamcommunity.com/app/562500/discussions/0/2592234299539258056/
If you like Warstone, we will be really grateful to you if you support us with Steam Review.
Play with us,
Battlecruiser Games
