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Major Update. Version 0.99 is here!

Hello there,

This is the first major update after our small holidays, so we tried to bring more things to the game than we usually do.

So, today we have added EIGHT missions of challenge modes for the next missions: The Heart of Corruption, The Horrors of the Dark Forest, The Spirits' Gorge, Piedmont, Fight to the Death, The Valley, The Final, The Magic Gem.

Actually, it means, that all challenges are completed now and you can take up to 99 of 100 Steam Achievements. We are going to complete Survival mode in the next 3-4 weeks.

New enemies and abilities

We added 2 new enemy units in the last update, Wolf Rider and Black Bat.
So today we are going to complete enemy bestiary by adding 2 last units. So, meet Vanguard Rider, stronger version of Wolf Rider with speed aure ability and Death Bat, the most powerful bat with Vampire ability

We also changed numbers almost of all enemies. So, there is a full changelog:

  • Bat - Armor type was changed from Light to Unarmored
  • Armored Wolf - HP 60 -> 75
  • Troll Warrior - HP 155 -> 175, Armor 5 -> 6
  • Chiroptera - Armor type was changed from Light to Unarmored, HP 60 -> 80
  • Black Bat - HP 70 -> 55
  • Ogre - Base Regeneration 1 -> 2, Ability Regeneration 3.5 -> 5
  • Troll Champion - HP 320 -> 300, Armor 7 -> 8, Added Block Ability Champion decreases damage by 55% in 25% of attacks
  • Armored Boar - Armor type was changed from Normal to Heavy, Armor 9 -> 10
  • Rhino - Base Regeneration 1 -> 2, Ability Regeneration 3.5 -> 5, Added Taunt ability All nearby enemies are forced to attack Rhino, while his armor is increased by 5
  • Troll Blademaster - HP 175 -> 150, Added Invisibility ability Blademaster becomes temporarily invinsible after receiving serious damage
  • Hell Boar - Bounty 10-15 -> 15-25, Added Hell Roar Ability, Acceleration of closest enemies by 50% after death
  • Troll Berserker - Added Enchanted Bone Armor ability Berserker gets +2 armor after his health gets below 50% and 25%
  • Imp - HP 40 -> 50
  • Troll Bruiser - HP 135 -> 145, Armor 1 -> 2, Bounty 3-3 -> 5-5
  • Avatar - HP 325 -> 375 Bounty 10-20 -> 20-25, Armor 20 -> 15, Armor type was changed from Normalto Unarmored
  • Wolf Rider - HP 100 -> 90
  • Vanguard Rider - HP 150 -> 125
  • Grey Wolf - HP 25 -> 30

Bounty of all enemies was slightly increased.
Numbers of enemies of missions before Crossroads mission remain the same to prevent an increase of difficulty for new players

Balance changes of player's units

We have listened to the community feedback about the current balance. So there are thought and changes

  • Peasant. Added 1 damage upgrade which will increase his damage by 1-1
  • Archer. Max damage has been increased by 0-1
  • Rifleman. Base damage was increased and Added 1 damage upgrade which will increase his damage by 2-2
  • Bombarider. Max damage was icnreased by 3-5
  • Spirit Elemental. Base damage has been increased by 5
  • Warrior Elemental. Base damage has been increased by 10
  • Knight. Starting damage of Crushing Blow ability has been increased by 10. The final damage was increased by 15
  • Witcher. Damage from the ability was increased from 2 to 2.75 per attack
  • Inquisitor. Spell of silence no mroe deals damage, but it has area of effect now
  • Shiledmaiden. Damage of chakram has been reduced from 55% to 50%
  • Valkyrie. The summon price was increased by 10
  • Assasin. Maximum attack speed was reduced from 0.65 to 0.7. Damage decreases by armor before calculating Critical Strike now.
  • Ninja. Maximum damage has been reduced by 2-2. Damage from the Crushing blow ability has been rescaled from 40/60/80/100 to 80/100/125/155
  • Novice. Base damage has been increased from 7-9 to 7-11.
  • Priestess. Max damage was increased by 3-4. Summon price was incresaed by 5

Other changes

- Mithril cost for all upgrades has been reduced by 20-25%. Mithril cost of attack abilities has been reduced by 45-50%
-Upgrades which decreases summon time now uses iron insted of wood
- The cost of defensive upgrades has been reduced by 15%
- The total cost of attack upgrades has been reduced by 35-45%
- Added visual effects for all aures and for Second life Ability
- Challenge mode of The Death Road is slightly easier now

Bug fixes

- Fixed a lot of red erros with the development console
- Armdaillo ability has been fixed
- Added missing ability icons for Wolf Rider and Bane
- Fireball Mitten item now works fine
- Gold Purse item now works fine
- Poisonous Cloud is no more endless

Roadmap

- (Next update) New Survival missions
- (Next update) New items
- (Next update) Updated Game Classes system. New skills
- (Next update) Lvl cap increase
- Old School map
- Endless map
- New languages
- Linux port
- New missions in the Hot Air balloon
- UI improvements

We are still looking for Korean and Italian speakers who could help us with the localisation. If you can - add Rurik.

We need your feedback

Bugs thread.
http://steamcommunity.com/app/562500/discussions/0/1520386297704508871/

Balance discussion threades
ENG - http://steamcommunity.com/app/562500/discussions/0/1471967615859764179/
RU - http://steamcommunity.com/app/562500/discussions/0/1471967615859942028/

Play with us,
Battlecruiser Games