Hello there,
We have worked on this update for a month. This is the hugest update since Warstone release in April. We have totally redesigned whole skill tree. Some of wold skills become stronger. And.... We added 28 new skills. See below for more info about skills.
We increased Lvl cap by 5 levels. We added survival modes for 8 missions: In the Vicinity of the Temple, The Two Mountains, The Forest of the Amazons, The Cliff, The Dwarven Shooting Range, Astral, Crossroads, I'll Find You.
We increased mithril rewards for Challenge and Survival mission from 10-15 to 20-35. It should resolve the problem with a lack of mithril. These missions also give a lot of usual resources, for example, you can get up to 450 wood, 550 gold and 200 exp for completion survival mode of Crossroads mission.
Spells of Firewall and Ancestor Help were removed from the story. They are unique Sorcerer spells now. Sphere of Lightnings has been replaced with new spell "Thunderstom". "Bet" spell has been replaced with "Gold Chains" spell.
Spells of Rune Items (Meteor Shower and Ancestor Help) were changed. Meteor Shower was replaced with Meteor (1 high damage meteor). Ancestor Help was replaced with Defender Spirit (+100% for 1 unit).
Changelog for Patch #2
- Added 2 missing SP which was lost after the release of 1.00 update
- Achievements for Survival missions of Astral and The Dwarven Shooting Range was fixed
- Fixed the bug with SueprUberMega skill when the player could buy it with no gold
- Fixed the bug with Spirit of Stone spell when you could lose 2 stones without any effect
- Added cooldown to Stone Explosion spell
- Added gold cost and cooldown to Golden Rush spell
- Golden Chains and Dividends skills now require only one previous skill to be able learnt
- Fixed the bug with Stone Explosion spell when a player could destroy the ston and leave a tower in the air :D
- Fixed some ability and skill descriptions for both languages
- Achievement for Challenge mode of Valley mission was fixed
- Achievements for Challenge mode of At a Rest Stop and The Horrors of the Dark Forest are easier now.
- Fixed a visual bug with story bubbles
- Fixed a visual bug when a tip bubble left after resetting skills
[img=http://battlecruiser.ru/wstd/100preview.jpg]
Sorcerer
- 1) Fireball Damage rescaled from 25/35/50 to 40/40/55. Area +33%. Burning effect on Lvl 2 2dps ащк 10 seconds. Cooldown rescaled from 22/17/17 to 21/14/14. Manacost changed from 15 to 20
- 2) Mana skill rescaled from 15/30/50 per 1/1/1 sp to 15/50/100 per 1/2/3sp
- 3) Safekeeping SP costrescaled from 1/1/1 to 1/1/2
- 4) Storm. Slow effect changed from 40/40/75 to 40/40/60 Duration -2 seconds. Cooldown +5 seconds
- 5)Teleport spell added. Allows to teleport an unit from one stone to another Lvl 1 Adds ability Lvl 2 Distance of teleportation +150% Lvl 3 Cooldown -80%
- 6) New skill. Boost Charge. A closest allied unit gets 3/6/10 damage bonus after spell of lightning has been cast
- 7) Lightning. Base damage was increased from 50 to 70 Skill damage effect rescaled from 15/25/35 to 15/20/20 Cooldown reduction rescaled from 5/3/2 to 4/4/3
- 8) Saturation skill rescaled Mana bonus from 3/5/7 to 3/5/10. SP cost from 2/2/2 to 1/1/2
- 9) Added Lvl 2 and 3 to Sacrifice Skill
- 10) Effecienty of Sorceresses skill rescaled from 15/30/45 to 9/24/40. SP cost from 2/2/2 to 1/2/2
- 11) Time skill rescaled from 15/30/45 to 20/40/60. SP cost from 1/1/1 to 2/2/2
- 12) Inspiration. Restoration rescaled from 15/30/50 to 30/65/100. SP cost from 1/1/1 to 2/2/2
- 13) Wisdom skill rescaled from 14/26/40 to 15/30/45
- 14) Firewall spell removed from the story. Damage on Lvl 1 has been increased from 20 to 50 per second.
- 15) Reduction skill was changed Lvl 1 Base reduction decreased from 50% to 35% Lvl 2 Time +50%, cooldown -33% Lvl 3 Spell covers a small area. Manacost increases from 5 to 15
- 16) Power of Air/Water/Fire spells rescaled from 20/45/75 to 12/37/75. SP cost from 2/2/2 to 1/2/3 sp
- 17) New skill. Penetration. Magic attacks and spells ignore 10%/20%/30% of magic resistance.
- 18) New skill. Mana Juggler. A chance of decreasing the manacost of the next spell Lvl 1 25% for 5 manacost Lvl 2 35% for 7 manacost lvl 3 40% for 10 manacost
- 19) New skill. War Fire. A random unit gets temporarily 25%/50%/75% damage buff after any spell has been cast
- 20) Sphere of Lightnings was replaced with Thunderstorm Level 1 Lightnings deals 25 damage Level 2 Number of Lightnings +33%. Cooldown -20% Level 3 Damage increases from 25 to 40
- 21) New skill. Ancestors help. Summons spirits to help units in the battle Lvl 1 Damage bonus +45% Lvl 2 Duration +50% Lvl 3 Damage bonus +75%
- 22) Meteor Shower Base damage +100%. Number from 3 to 4 Lvl 2 Add burning effect for 30 second 3dps Lvl 3 +4 meteors
- 23) New skill. Double Shot. Elementals gains an ability to attack twice inquick session. Cooldown 26/18/11 seconds
- 24) New skill. Owl's Wisdom. The spell of summoning the warstone of Owl. Lvl 1 Manacost - 75, Cooldown - 300 seconds Lvl 2 Cooldown -40% Lvl 3 Manacost reduces to 55
- 25) New skill. Faerie Fire. Priestesses gain an ability to enchant enemies increasing the damage dealt to them Lvl 1 Magic damage increases by 40% Lvl 2 Faerie Fire also slows the movement speed by 33% Lvl 3 magic damage increaes by 75%. Cooldown -20%
[img=http://battlecruiser.ru/wstd/100preview2.jpg]
Warlord
- 1) Post-Haste skill rescaled from 25/50/75 to 20/40/80. SP cost from 1/1/1 to 1/1/2
- 2) Berzerk. Number of attack changed from 5/7/9 to 6/7/8. Bonus attack speed rescaled from to 50/75/115 to 40/85/135. Higher levels now adds spell duration up to 75 seconds
- 3) Summoning Fury. Buff duration changed from 30s to 25s. Bonus damaged changed from 35/75/125 to 25/50/75
- 4) Hammer of Gods and Lightning sword abilities cost reduced by 5
- 5) Enchanted summoning time changed from 3/5/7.5 to 3/6/9
- 6) Summoners Privilege rescaled from 2/4/6 to 3/6/10
- 7) New skill. Stone Aura. The spell of using energy of a stone for creating an magic aura. Level 1 Increases Attack speed of nearby units by 20% Level 2 Slows enemies by 25% Level 3 Gives +33% damage aura for allied units. Requires 1 stone instead of mana for use
- 8) Sergeant skill renamed with War Craft and rescaled from 12/9/3 to 12/8/4
- 9) Lieutenant skill renamaed with War Craft II and rescaled from 18/12/6 to 18/12/5
- 10) Captain skill renamaed with War Craft III and rescaled from 24/15/6 to 24/16/9
- 11) New skill. Morale. Every time when a unit gets a new rank then a manacost of Berzerk ability reduces by 2/4/6
- 12) New Skill. Death Strike. Allows Assasins to get a special ability in battle. Rapidly attack 4 enemies poisoning them for 7 seconds. Poison deals 15 dps and slow targets by 80%
- 13) New Skill. Magic Chakram. Allows Shiledmaidens to get a special ability in battle. Throws an enchanted chakram which bounces 15 times and deals 50 damage to each
- 14) Spirit of the Stone. Level 1 gives Eagle warstone. Level 2 gives Tiger warstone. Level 3 reduces stone cost by 50%
- 15) Mason skill rescaled from 240/180/120 to 125/75/35 seconds. SP cost from 2/1/1 to 2/2/2
- 16) Keeper skill rescaled from 10/20/30 to 13/26/40
- 17) Portal skill rescaled from 40/60/100 to 40/70/100. SP cost from 2/1/2 to 2/2/2 sp
- 18) Dexterity skill rescaled from 10/20/30 to 11/22/33
- 19) New skill. Corrosive shells. Allows riflemen to get a special ability in battle. Every shot decreases enemy armor by 1. Lasts 10 seconds. Effect stacks
- 20) New skill. Stone explosion. Ability to destroy a stone to release its colossal energy Lvl 1 Exlosion deals 100 damage Lvl 2 Area of effect +33% Lvl 3 Exsplosion deals 175 damage and decreases armor by 7. Requires stone instead of mana for a cast
- 21) New skill. Stones of slow. Random stones emt energy waves which slow movement speed of enemies Level 1 Two Stones. 33% slow Level 2 Three Stones. Duration of slow +50% Level 3 Four Stones. 50% slow
[img=http://battlecruiser.ru/wstd/100preview3.jpg]
Treasurer
- 1) Preparation skill rescaled from 15/30/50 to 15/35/75. SP cost from 1/1/1 sp to 1/1/2 sp
- 2) Contract skill rescaled from 100/200/300 to 125/250/400
- 3) Bet skill was replaced with Gold Chains. Stop enemies in the area. If unit dies during spell duration, it gives more gold reward. Level 1 Stuns for 3 seconds. Adds 1 gold to reward Level 2 Adds 2 gold to reward. Cooldown -25% Level 3 Stuns for 5 seconds.
- 4) Credit skill rescaled from -20/-50/-100 to -40/-90/-150
- 5) New skill. Bomb. The spell which uses gold instead of mana. Creating a bomb at the target place which explodes after 3 seconds Lvl 1 Deals 55 damage Lvl 2 Bomb contuses enemies slowing their movement speed by 50%. Damage +10 Lvl 3 Bomb deals 90 damage. Cooldown -33%
- 5) New skill. SuperUberMega. Allows to upgrade units using gold Lvl 1 Super Upgrade. Attack speed increases by 33%. Costs 50% of unit price Lvl 2 Uber Upgrade. Damage increases by 45%. Costs 75% of unit price Lvl 3 Mega Upgrade. Bonus of attack speed increases from 33 to 66%. Damage increases from 45 to 60%. Costs 100% of unit price
- 6) New Skill. Golden Rush. The spell of buffing allies. They attack faster and stronger but take the gold from killing enemies to themselves Level 1 Damage +75% Level 2 Attack speed increases by 33%. Duration +33% Level 3 Bonus damage increases to 125%. Attack speed increases to 50%.
- 7) Benefit. Now units drops coins
- 8) Dividens. Grants passive gold income. 1/2/3 gold every 10 seconds
- 9) New skill. Potion Master. Increase effeciency of potions by 30%/65%/100%
- 10) New Skill. Shop. Allows to buy items in the battle. Level 1 Scrolls of Fireball and Lightning are available and small mana potion Level 2 Reduces update time of assortement from 120 to 80 seconds Level 3 Reduces update time of assortment to 30 seconds
- 11) New Skill. Assortment. Increases amount of goods in the store Level 1 Adds Scrolls of Rend and Ice Whhirlwind Level 2 Adds Scrolls of Silence and Poisonus Cloud Level 3 Adds Scrolls of Curse and Meteor
- 12) Economy. This skill now affects on shop in the battle as well
- 13) New Skill. Assortment II. Allows to buy items in the battle Level 1 Adds divine stones and small health potion Level 2 Adds potions of Fury and Swiftness Level 3 Adds warstone of Toads
- 14) New Skill. Money Power. Damage of units increases depending on gold stock. Level 1 Adds 1% damage per every 20 gold. 25% of bonus damage is maximum Level 2 Adds 2% damage per every 35 gold. 50% of bonus damage is maximum Level 3 Adds 3% damage per every 50 gold. 75% of bonus damage is maximum
- 15) Transformation. Manacost increased from 20 to 25
- 16) Wealth skill rescaled from 2/4/6 to 1/2/3. Affects scrolls now
- 17) Bravery skill rescaled from 60/120/200 to 50/110/175
- 18) New scrolls. Marauder. Allows to extort additional items from enemies with some chance Level 1 Gold coins +3 and mana potions +10 Level 2 Potion of Fury and Swiftness Level 3 Scrolls of Troll Warrior Control and Troll Shaman King Control
Bugs and Discussion Thread for 1.00
http://steamcommunity.com/app/562500/discussions/0/1480982971165739634/
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