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Major Update. Version 1.05 is here!

Hello there,

First of all we added console command Hell x. We made it for experienced players. Type this in chat before starting the game and enemies will have more health (Hell 200 means their health will be doubled). It works on all maps

Secondly, we have got a lot of complains about grind. When we designed the game we didn't want force players to grind. Since release in April we added a lot of ways to get extra resources. It wasn't enough. So in this update we made dramatics changes in economy part

  • Gathering buildings now gives resources for certain amount of battle time now. For example, you get wood every 1 hour in battle, iron for every 75 minutes, mithril every 3 hours. So, you don't need to login every day to collect resources. Just play missions and get extra resources income
  • Total wood cost of all upgrades was reduced by 50%. Total cost of mithril upgrades was reduced by 55%. Total cost of spell upgrades in Magic Academy was reduced by 45%. Total cost of PvP upgrades was reduced by 75%
  • We dramatically (by 100-150% increased wood rewards per campaign missions and for 50% for Challenge and Survival modes.

[img=http://battlecruiser.ru/wstd/105round.jpg]

Now when you finish the last campaign missions you can research 70% of all upgrades. It was about 30% in previous versions of the game. So, we hope, it bring more pleasure for new players. Say NO to grind now!

In this patch we added Challenge mode for Old School Map. It has 70 pretty hard waves. The last boss has 80000 hp on normal. Yeah, you hear right. Eighty thousands of HP. Enjoy!

Also we added new Co-op mission which is available for purchasing in Hot Air Balloon. It has 2 rounds paths and bring new experience to the game. We hope you will like it.

Stone of Eagle now gives 45% range bonus (was 30%). Stone of Tiger gives 35% damage bonus (was 30%). We also increased time before first wave in PvP missions by 10 seconds.

Finally, we added 2 new soundtracks.

[img=http://battlecruiser.ru/wstd/105old.jpg]

We fixed a lot of bugs. There is a changelog:

  • Fixed the bug when teleportation skill of Nechai didn't slow enemies
  • Fixed the bug when Curse ability of Necro added damage instead of reducing it
  • Challenge mode of At a Rest Stop mission now works fine
  • Fixed the bug when the game got disconnected after pressing Esc if the player played with Unstable Internet connection setting
  • Fixed the bug when player could get wrong achievement count in the battle
  • Fixed the bug when bosses could be targetted with Transmutation skill in Old School Map
  • Bonus Attack speed from using Berzerk spell now applies instantly
  • Enemies no more gets bonuses from Valkyrie' abilities
  • Fixed he bug when some Razorbacks wasn't count for achievement.
  • Fixed the bug in PvP missions when players could call new wave with Space button even if a wave in the progress.
  • Final Strike Ability of Assassins no more hit Blade Masters in invisibility
  • Fixed the bug with jumping icon of Transmutation spell
  • Clickable boxes in settings menu now works properly
  • Fixed the missing texture of big stones in Old School Map
  • A lot of UI improvements
  • Fixed some bugs when red errors appeared after speaking with the old mage.
  • All scrolls now have 10 seconds cooldown.
  • Enemy/ally stones in multiplayer game are darker. Adds more understanding to the game.
  • The exclamation point dialog now always beyond "..." flavor dialog.
  • Fixed the bug when player could get 2 New Level windows during playing in Auto City mode

Bug and discussion thread for 1.05 version

http://steamcommunity.com/app/562500/discussions/0/1693785669864322106/

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