
Hello there,
In this update we finally made a pre-release build and removed a developer console. So, no more red errors. Congrats!
We added 5 new tracks to the game. There are 13 tracks with 34 minutes in total. You can skip current track by lowering it volume to 0% and return back until you fine the track you like. Enjoy!
We added a special comics to thank all people who helped us with the development. Go to the stone totem and click "Next" to see full size picture in all languages.

We are preparing the game to release. We would be really grateful for all bug reports!
Bug fixes of 1.11 version
- Fixed a bug when game didn't resume after leaving in-game menu.
- Fixed a bug when a player could block an enemy path in maze levels
- Added an achievement to Survival of Old School Map
- Waves on Old School Map now start automatically
- Fixed a bug with stones inside ground on I'll Find you and The Horrors of the Dark Forest missions
- Sale skill now works properly on Local server (Unstable internet Connection option)
- Added a message in the market when a player has not enough gold/mithril
- Fixed a bug when resurrected enemy which was killed by Transformation spell got stuck
- Fixed wrong achievement count in Survival of Portal mission
- Fixed a visual bug with "armor reduce" icon.
- Fixed a bug when enemies was slightly moved after placing a tower
- Added sound for a gold ability of Assasin (hit1)
- Added sound cannot_build
- Small UI improvements
- Small fixes in Chinese localisation
- Added missing hotkey for spells
Bug and discussion thread for 1.11 version
https://steamcommunity.com/app/562500/discussions/0/3211505894148416507/
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Play with us,