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Major Update. Version 1.15 is here! + Roadmap!

Hello there,

In this update we added new co-op map, Climbing. It's a beatiful map with unusual enemies. There comes human units as enemies. They are much tougher then trolls units and have special abilities. If you played PvP, you know, there are much interesting abilities.

Also, we added Survival mode for Pursuit mission.

Game changes

  • Number of attacking rows in PvP was increased from 25 to 50
  • Starting gold for Challenge, Survival mode of Pursuit mission was reduced
  • Health of enemies in Climbing mission was increased by 2.5x times
  • Range of Novices is slightly increase. Range of Sorcerer is the same as range of Novices now.
  • Damage of Sorcerer was reduced by 1-2. Cooldown of bless ability was increased from 25/15s to 35/21s
  • Range of attack for Tier 3,4 melee units was slightly increased. Attack damage of Tier 3 melee units was increased.
  • Witchers and Inquisitors has slightly higher attack rate.

[img=http://battlecruiser.ru/wstd/115.jpg]

Bug fixes

We fixed a lot of bugs. There is a changelog:

  • Fixed the problem in co-op games when the game got stuck after win/lose
  • Fixed the bug in co-op games when joined player got wrong spells
  • Fixed the bug with Spirit of the Stone spell
  • Fixed the bug with items when a player couldn't use them
  • A list of enemies in new wave now works properly
  • Recalling units with Treasurer skill now gives right amount of gold
  • Fixed the bug when a player couldn't see selection of unit/tower in 6 maps
  • Encyclopedia now works fine
  • Sale skill no more reduces price in the city market
  • Fixed the bug when a player couldn't use stronger rune until he take it out/in
  • Arena 1 and Arena 2 has the same position in the city now
  • Fixed the bug when a player instantly completed Star Hunter quest even the requirements wasn't done
  • Fixed the bug when a player couldn't transform the stone in The Death Road mission
  • Visual improvements of Meteor Spell
  • Added missing icon for Doombringer
  • Fixed the bug when 1 placed stone removed all grass in The Ordeal mission
  • Some UI improvements

Bug and discussion thread for 1.15 version

https://steamcommunity.com/app/562500/discussions/0/1727575977598583444/

Support us with a Steam Review if you like Warstone.

Second chapter and new upcoming game

The second chapter is 70% done. It has 15 new missions with new enemies and 14 new tower units. SP pool will be increased to 125 points. Plus a lot of another good stuff.

But firstly we need to fix all remaining bugs. We brought the game to stable version, there are no critical bugs now. But some things are waiting to be polished.

While Game Designer and Programmer do this stuff, our Artist is working on new game.

[img=http://battlecruiser.ru/wstd/AoD/Aod_1.jpg]

It is a TD game too, but with funny story and setting. There you can see a sketch of opening cinematic. We are going to release the game in EA state in September/October. Support us with your feedback and any ideas.

Add the game to wishlist to read news.

https://store.steampowered.com/app/603320/Age_of_Defense/

A note from Developers

We worked non-stop for 3 years to bring our dream, Warstone alive. We are really happy you like it. So, we achieved our goal and need to take small vacation. We will monitoring forums and answer all questions, but there will be no new content/maps in the next 2 weeks. Thanks for your understanding.

Play with us,

Battlecruiser Games

[img=http://battlecruiser.ru/wstd/wstd_crus_logo.jpg]