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Major Update. Version 1.13! + Patch #2

Hello there,

Looks like we finished the work on improvement of server code. Now, if even an error occurs in the server code, only 1 battle will be closed and other players will continue the game. Hope, it will help.

Also, if you get disconnected, you don't need to relaunch the game now. You just need to push Play button again. Saves a lot of time now!

Game changes

We reviewed all game. We played from the beginning as a new player and completed all 33 missions. So there are some changes.

  • Wood mission rewards were slightly reduced. Iron and Mana rewards were highly increased. Also, we added mithril rewards to 10 story missions.
  • Ordeal, The Dark Forest, The Crossroads, On the March, Fight to the Death, The Valley, The Heart of Corruption, The Final, Piedmont became much more easier.
  • Night Hunt, The Forest of Amazons, The Dvarven Shooting Range, At a Rest Stop, The Death road became easier.

Balance changes

We increased damage of melee units to bring them back to the table

Knight base damage increased from 20-29 to 23-31
Templar Knight Base damage increased from 32-44 to 36-50
Witcher base damage increased from 11-16 to 13-17
Inquisitor base damage increased from 19-23 to 22-26
Base attack time of Sorcerer reduced from 2.2 to 2.3 seconds

[img=http://battlecruiser.ru/wstd/113_2.jpg]

Skill changes

We made several changes in the skills. We increased efficiency of Warlord and also improved not popular skills.
We reseted skills for all players.

Warlord

  • Double Time skill. Bonus changed from -20/-40/-60% to -22/-44/-66%
  • Portal skill changed from 40/70/100% for 2/2/2 SP to 50/75/100% for 2/1/1 SP
  • Stone aura. Attack bonus increased from 20% to 25%. Damage bonus increased from 33% to 40%. Duration of spell increased from 30s to 35s. Area of effect increased from 350 to 400. Manacost reduced from 15/20 to 10/15.
  • Reload Drills bonus increased from 10%/20%/30% to 11%/22%/33%
  • Brute Force bonus increased from 15%/30%/45% to 20%/40%/60%
  • Accuracy bonus increased from 12%/24%/36% to 15%/30%/45%
  • Warcraft damage bonus changed from 10% to 15%. Amount of kills changed from 12/7/3 to 18/9/2
  • Warcraft II damage bonus changed from 25% to 30%. Amount of kills changed from 20/12/5 to 25/16/7. SP cost changed from 2/2/2 to 2/1/1
  • Warcraft III. Amount of kills changed from 30/19/10 to 30/20/9. SP cost changed from 2/2/2 to 2/1/1
  • Slowing stones SP cost changed from 2/2/2 to 2/1/1
  • Morale SP cost changed from 2/1/2 to 2/1/. Mana bonus changed from 3/5/10 to 4/7/10
  • Conscription damage bonus changed from 1/2/3 to 1/2/4
  • Archery damage bonus changed from 1/2/3 to 1/2/4
  • Berzerk. Amount of attack increased on all levels increased by 1. Cooldown reduced from 15s to 12s
  • Summoning Fury damage bonus increased from 25%/50%/75% to 33%/66%/100%
  • Warlord bonus damage increased from 12%/24%/36% to 13%/26%/40%
  • Hammer of Gods ability damage increased from 55 to 60.
  • Lightning Sword cast time reduced. Ability cooldown reduced from 30s to 25s.
  • Death Strike gold cost reduced from 75 to 65. DPS reduced from 30 to 25
  • Magical Chakram gold cost reduced from 100 to 90
  • Spirit of the Stone. There are no more stones with no spirit.
  • Stone Explosion damage increased from 150/175/225 to 175/225/350

Sorcerer

  • Lightning damage increased from 70/90/115/145 to 100/135/175/225
  • Mana Reserver lvl 3 lowered from 200% to 175%
  • Potency time bonus increased from 20%/40%/60% to 22%/44%/66%
  • Power Surge bonus increased from 3/5/10 to 3/6/12
  • Static Charge damage increased from 6/12/20 to 7/15/25
  • Double shot time improved from 18/12/7 to 17/11/6
  • Thunderstorm cooldown reduced from 150/120 to 125/100 seconds
  • Storm duration reduced from 12/18 to 10/15 seconds. Slow amount reduced from 40%/60% to 33%/50%
  • Electric beetle cooldown on level 3 reduced from 50s to 40s
  • Firewall damage increased from 30/50 to 35/55. Cooldown reduced from 90s to 80s
  • Faerie Fire cooldown increased from 30/24 to 45/36
  • Meteor Shower damage changed from 80 to 100. Burn DPS damage increased from 3 to 4. Cooldown reduced from 180/135s to 150/112s
  • Sorcerer range bonus changed from 10/20/40% to 10/27/45%
  • Miniaturize area on level 3 slightly reduced
  • Teleport cooldown reduced from 15/3 to 10/2. Range of teleport increased by 20%
  • Sorcerer magic power bonus increased from 16%/32%/48% to 18%/36%/55%
  • Fireball bonus damage increased from 50/75 to 55/80
  • War Fire Bonus damage increased from 30%/60%/100% to 40%/80%/125%
  • Carry over changed from 5/7/10 mana bonus and 30/40/50% chance to 5/10/15 mana bonus with 30/35/40% chance
  • Ancestors spirit bonus damage changed from 30/45 to 33/50%
  • Owl's Wisdom manacost changed from 75/55 to 70/45. Owl stone no give 1x mana bonus instead of 2x.

Treasurer

  • Contract time changed from +200/400/700% to +400/950/1400%
  • Looter Level 1 now gives potions and Level 2 gives gold/mana. Drop chance increased to 5%
  • Bomb damage changed from 75/95/150 to 100/125/200
  • Power Surge bonus increased from 3/5/10 to 3/6/12
  • Shop refreshing time decreased from 120/75/30 to 90/50/25
  • Gold Rush duration increased from 7.5/10s to 9/12s
  • Benefit bonus changed from 10/20/30% to 11/22/33%

[img=http://battlecruiser.ru/wstd/113_1.jpg]

Bug Fixes

  • Survival mode of Old School Map now works fine
  • Fixed the bug when mithril upgrades didn't work
  • Fixed the bug when player got permament message "Ally left the game"
  • Now if player left a mission in co-op, other player will see it.
  • Fixed the bug when players didn't get rewards for PvP and Co-op missions
  • Health of summoned monsters now depends on difficulty.
  • Added 1 missing comics in russian
  • Armored wolfs in 21 wave of Survival mode of Old School mode now can be attacked from all sources
  • Enemy no more can take gold coins and mana potions of other player in PvP
  • Fixed the bug when new scenario stone destroyed only 1 stone and left others.
  • Fixed the bug when Titan's Fist didn't damage already stunned enemy
  • Added missing sound to the shoots of Elementals
  • Fixed regeneration animation of Ogres
  • Added missing title to Fireball spell
  • Fixed visual bugs on The Cliff and Armory missions

Bug Fixes of Patch #2

    - Now Attackers updrade are shown in the workshop by default - Now you can't skip important dialogues with the old mage. We made it because some players got conused of dialogue mechanics - Now you can't no click build button for the Workshop. - Small UI improvements for Chinese - The font for tips was improved

Bug and discussion thread for 1.13 version

https://steamcommunity.com/app/562500/discussions/0/1693795812298630113/

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