Hello there,
We added 3 new languages. Thanks to Jaeik for Korean, to Eugenio for Spanish and Jose for Portuguese-Brazil. We forgot to say thanks to Vasco for French in the last update.
We have also revised all English comics for typos and bad translations and redraw it with better for. See the example below.
In the next update we will add Japanese, Chinese and German localisations. Also we will add revised English text. Polish translation is about 65% done, but we are looking for help with it. Tell us if you can do it.
[img=http://battlecruiser.ru/wstd/107_1.jpg]
We are preparing the game for full release, so there are no new maps.
Improved visuals of 7 maps. Fixed a lot of bugs. There is no new maps in this update. Full changelog will be later
We are still looking help with Polish localisation. 65% is done, but we afraid we can't handle it before release. Write us on [email protected] if you can help us a little.
We improved visuals of Armory, The Forest of Gloom and I'll Find you missions. We made changes in night missions (Spirit's Gorge, Night Hunt, At a Rest Stop).They looks much more better. We fixed visuals bugs on The Dark Forest and The Horrors of Dark Forest. We also fixed map of height for 7 missions.
If new stones appear by scenario it will destroy all stones/units in the place where it appears. We did it to prevents stone stacking and... it looks funny :D
Now you can get lost achievements
Check here for more info:
http://steamcommunity.com/app/562500/discussions/0/1489987633996297152/
[img=http://battlecruiser.ru/wstd/english.jpg]
We fixed a lot of bugs. There is a changelog
- Fixed the bug on The Beginning mission when the game got stuck if player spent money before tutorial tells you to
- Fixed the bug In "The Rift" mission where player could get stuck in upgrade of peasant to a mercenary before the guide tells to do so.
- Fixed the bug on Challenge mode of The Forest of Gloom mission when first summoned unit turned into Razorback
- Fixed the bug when 1 of players couldn't summon units on Old Schgool map mission
- Fixed the bug with mifril totem when clicking on it visually gave a lot of mithril
- Fixed the bug with books items when they visually didn't give bonus magic power
- Fixed the bug when books items didn't increase bonus damage in magic Academy menu
- Fixed the bug with Fire skill which didn't actually work.
- Fixed confused Earth and Water icons in the Magic Academy
- Casting Spirit of the Stone on unavailable targets no more reduces stone count
- Casting Owl's Wisdom spell on unvailable place no more cost mana
- Passive abilities of melee units now works.
- Added extra gold rewards in first 15 missions
- Fixed the bug when unit menu disappeared after unit got buffed
- Astral Burst (Bane's ability) now works properly
- Void Stone ability now works properly
- Black Bat, Death Bat, Troll Vanguard and Wolf Rider were added to encyclopedia
- Small UI improvements
- Fixed the bug in Auto-city mode when the player could get several New Level windows
- Fixed the bug on Final mission when the plaer could break scenario
- Fixed red errors with Banes
- Town Hall no more jump after pointing
- Warfire skill effect no more turn with unit
- Removed scenario from Old School Map
- Fixed visuals errors in Magic Academy menu
- Fixed the bug with wrong information after changing difficulties in encyclopedia
- Building with a lover couple was removed for people who passed the game
[img=http://battlecruiser.ru/wstd/107_2.jpg]
Bug and discussion thread for 1.07 version
http://steamcommunity.com/app/562500/discussions/0/1696040635928175760/
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