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v1.05 Patch Live

This patch primarily works on getting Oculus Touch support working properly. We have winged the implementation at this point without having hardware to test it on. The first round of Touch tester feedback came in today and this patch aims to address issues which were discovered.

- The weapon fire and trigger buttons have been swapped for Oculus Touch users as it felt more intuitive.
- Potentially fixed a bug which was causing the fire button to be stuck on.
- Removed some debug text which was being printed to the logs.