
Patch Update #663 - Released 24th September 2021
- Starting from 2 AM UTC September 24th till 2 AM UTC September 27th the battle duration will be increased to 15 minutes.
- Updated Ultra Containers with the new Paladin hull Mk1 inside;
- «Balancing fins» were added to the back of the Paladin hull;
- Added an option to manually change clan name and tag;
- Added an option to manually increase the maximum number of players in a clan;
- Added an option to manually transfer clan ownership to another clan member;
- Added an «Accept/Decline» button to the clan profile in case the player was invited to the clan.
- Added an «Apply/Remove application» button to the clan profile in case the player applied to the clan.
- Fixed the bug with an orange circle notification for the «Clans» section.
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Changed position of muzzle points of different skins of the same turret:
- This should fix the bug where no damage is dealt by some turrets.
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You can now see enemy mines while respawning even while you have the spawn protection;
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Added a shader to emulate shining tank parts;
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Smoky:- Changed the max ricochet angle from 75 to 72 degrees;
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Gauss:- Fixed the bug where no damage was dealt by Gauss’s Salvo if you switch from arcade to sniping mode right after the end of Viking’s overdrive;
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Viking:- Мk1 is now the default hull for PC players;
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Paladin:- Speed decreased from 7.7-9.5 to 7-9 m / s;
- Disabled recharging overdrive by battle points while overdrive is activated;
- Added full Immunity from freezing and burning;
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Hunter:- Мk1 is now available from the Recruit rank and costs 150 crystals;
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Crusader:- Мk1 is now the default hull for mobile players;
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Ares:- Acceleration is increased from 8-10 to 8-13;
- Reverse acceleration is increased from 9-11 to 9-14 m/s²;
- Мk1 is now available from the Gefreiter rank and costs 250 crystals;
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Speed of all heavy hulls is now from 5 to 6 m/s:- It means that Titan and Ares will be as slow as Mammoth.
- In the future, we will make hulls of the same class have the same standard speed, just like we have the same health points number.
- We change it to make adding new hulls not break the game balance, and the old hulls won't be better or worse in a class due to the speed parameter.;
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Juggernaut:-
The juggernaut now deals double critical damage, but the critical hit chance is always 1%.
- It will let you help your Juggernaut teammate as you will be able to apply the «Supercharge» status effect and let the boss make guaranteed critical shots;
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The juggernaut now deals double critical damage, but the critical hit chance is always 1%.
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Updated the prices in some regions.
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Updated the Tankoin prices of crystals, containers and gold box packs.
