Developer postOriginal post (opens in a new tab)

Patch Notes - January 10th

Today we’re releasing a small update for Spirit. We are already at work with some bigger changes and more content to the game. But we wanted to quickly release an update that addresses some of the bigger issues we’ve seen:

Unlocking Free Mode

At launch, the Adventure Mode unlocked Free Mode content. We have decided to get rid of this completely. All Free Mode content is now unlocked from the start, leaving Adventure to people that WANT to play through it.

Other fixes and tweaks

* Free Mode: The game now always starts with your chosen animals/plants/minerals
* Free Mode: Snails now correctly spawn from rocks, even if the player moved the rock
* Adventure 1: Made the level more casual and quicker to play through
* Menu: Trees don’t mysteriously stop growing anymore
* Menu: Swapped Free Mode and Adventure GUI positions
* Menu: Changed release date from 2016 to 2017