Pillars Of Eternity II is seemingly infinity hours long. Despite a week of playing, I’m still going, so here’s my in-depth thoughts about the game excluding the impact of its ending. I will update later.
What a lot Pillars Of Eternity II feels like it has to do. It needs to be a completely new dozens-of-hours-long RPG, while it also needs to be a sequel to 2015 s stunning first outing, while it needs to feel like it s evolved from then, while it needs to feel like it s faithful, while it In many ways, it succeeds despite being tugged in all these directions. And in others, it feels wearily stretched from the process. (more…)